Star Wars Missions 001 - Asault on Yavin Four Read Online Free

Star Wars Missions 001 - Asault on Yavin Four
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is lower than your roll# , subtract the difference from your MP total. Now double your confront# for your new confront#. Roll the 12-dice again to continue to battle the stormtroopers.
If your new confront# is equal to or more than your roll#, you may proceed.
If your new confront# is lower than your roll# , subtract the difference from your MP total. Repeat this confront with the same new confront# until you have defeated the stormtroopers. Then you may proceed.
    Both stormtroopers have now been neutralized. You feel foolish for not having been more cautious. Did you really think that the stormtroopers were going to sit around their crashed ship? You were lucky this time. You’ll have to be more careful.
    You are almost afraid to tell General Dodonna what happened. After all, he asked you to be the scout, and you practically walked into the hands of stormtroopers. But it’s your duty to tell him so he can warn the other Rebels. From now on, stormtroopers could be anywhere.
    Unfortunately, your comlink is broken. Something must have happened to it when you were knocked off your speeder bike.
    You drag the stormtroopers to a stone wall and lay them over the top. This way, anyone who comes by can see them. If the Rebels see the stormtroopers, your friends will know you are alive and doing a fine job. If other stormtroopers find their fallen comrades, they’ll think twice before they attack you.
    The sunlight reflects off the stormtroopers’ armor. You remember the flash of light that distracted you earlier, just before you were knocked off your speeder bike. You wonder whether the light might have reflected off the armor of another stormtrooper.
    After putting both the blaster pistol and the blaster rifle back in the bike’s storage compartment you climb onto your bike, and speed to the area where you saw the flash of light.
    You park your speeder bike beside some rocks and walk quietly forward. Pushing aside some branches, you see three stormtroopers. They do not see you.
    The stormtroopers are busy assembling a small rocket launcher. Now you know why they came to this clearing. The dense jungle trees must have gotten in the way of a rocket launch. They needed an open space to launch their distress beacon.
    The stormtroopers are standing near a landspeeder. You can try to neutralize the stormtroopers (one at a time or all at once). But if you miss one shot, a stormtrooper might escape in the landspeeder.
    You want to deactivate the Imperial distress beacon. You do not want to shoot the beacon. If you do, you might be injured by the accidental explosion.

    Note: You must defeat all three stormtroopers before you can deactivate the Imperial distress beacon. If you roll the 12-dice and your roll# equals your confront# minus 1, you have accidentally shot the Imperial distress beacon and caused it to explode. You suffer a minor injury, and must subtract 10MP from your MP total.
    This can only happen once. If you accidentally shoot the beacon again, do not subtract another 10MP from your MP total.
    To neutralize the stormtroopers: Choose your weapon. You can either try to neutralize the stormtroopers all at once or one at a time.
    All at once: Add your weaponry# to your weapon’s midrange# for your confront#. Roll the 12-dice to combat the first two stormtroopers.
If your confront# is equal to or more than your roll# , add the difference to your MP total and proceed to the third stormtrooper (p. 31).
If your confront# is lower than your roll# , subtract the difference from your MP total. Now double your confront# for your new confront#. Roll the 12-dice again to continue to battle the stormtroopers.
If your new confront# is equal to or more than your roll# , you may proceed to the third stormtrooper (next page).
If your new confront# is lower than your roll# , subtract the difference from your MP total. Repeat this confront with your new confront# until you have defeated the two stormtroopers. Then proceed to the third
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