Flight from the Dark Read Online Free Page B

Flight from the Dark
Book: Flight from the Dark Read Online Free
Author: Joe Dever
Tags: Fiction, Fantasy, lone wolf, Magnamund
Pages:
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figure. Your cloak is torn and hangs in tatters, your face is scratched and blood-smeared, and the dust of the Graveyard covers you from head to toe.
    Splashing through a shallow stream, you stagger towards the gate. The full horror of the Graveyard encounter begins to catch up with you. The last thing you recall before exhaustion robs you of consciousness, is falling into the outstretched arms of two soldiers who have run from the fieldworks to help you.
    Turn to 268 .

62
    The ‘soldiers’ lie dead at your feet. They were bandits who were stealing from the refugees of Toran, and from the abandoned houses and farms in the area.
    Searching their bodies you find 28 Gold Crowns and two Backpacks containing enough food for 3 Meals. They had been armed with a crossbow and three Swords. The crossbow has been damaged in the fight, but the Swords are untouched and you may keep one if you wish.
    You adjust your equipment, give a cautious glance towards the west, and continue your run towards the outer defences of the capital.
    Turn to 288 .

63
    The wild old man is screaming at you. He blames you for the war and curses the Kai Lords as agents of the Darklords. He will not listen to reason and you must fight him.
    Illustration VI —The wild old man is screaming at you.
    Madman: COMBAT SKILL  11    ENDURANCE  10
    If you win, turn to 269 .

65
    Your senses scream at you that this place is very evil. Leave as quickly as you can.
    Turn to 104 .

66
    Startled, you turn around to see a burly sergeant and two soldiers running towards you, their swords drawn as if to strike.
    You prepare to defend yourself for it looks as if they are about to attack first and ask questions later; but suddenly the sergeant calls his men to a halt. He has recognized your cloak. They put away their weapons and apologize many times for their mistake. The sergeant orders one of the men to fetch the captain of the Guard as he leads you to the doors of the Great Hall.
    You are greeted by a tall and handsome warrior who listens intently to your story. When you have finished the account of your perilous journey to the capital, you notice a tear in the brave man's eye as he bids you to follow him. You walk through the splendid halls and corridors of the inner Palace. The richness and grandeur are a wonder to behold. You eventually arrive at a large carved door, guarded by two soldiers wearing silver armour.
    You are about to meet the King.
    Turn to 350 .

67
    Your Kai Discipline of Tracking reveals to you fresh paw prints leading off along the south path.
    They are the prints of a black bear, an animal renowned for its ferocity. You decide the east path would be a much safer route.
    Turn to 252 .

69
    You are very near a friendly village.
    Avoid the gallowbrush and turn to 272 .

72
    You turn to face a sneering Giak and the razor-fanged jaws of its mount. You must fight them as one enemy.
    Giak + Doomwolf: COMBAT SKILL  15    ENDURANCE  24
    If you win, turn to 265 .

73
    Pulling your green cloak about you, you blend into the foliage and rocks. Peering carefully up at the track, you are shocked to see that they are not the King's men at all.
    They are Drakkarim, some of the Darklords' cruellest troops. They must have disguised themselves as soldiers of the King in order to get this far into the forest. Thanking your Kai training for saving your life, you silently slip away from the stream and push on into the forest.
    Turn to 243 .

76
    The Gem feels very hot and burns your hand. Lose 2 ENDURANCE points. You quickly grab it with the edge of your cloak and slip this Vordak Gem into your Backpack. A Gem that size must be worth hundreds of Crowns! You smile at your good fortune, mount your horse, and ride off along the south track.

    Turn to 118 .

77
    The Mountain Giaks are unaccustomed to pursuing their prey through forests and you soon outdistance them, until finally the sound of their grunts and curses disappears completely.
    When you are satisfied that
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