the main room, a raised dome of impenetrable plastic where we can get a 360-degree view of everything around us – and when they were all still alive I could see it, and they told me what it was we were seeing, what was Earth, when the light was right. From that distance it looked white, almost. Shiny, like a tiny coin.
When we first woke up it was all I wanted to stare at, even when we were dealing with Arlen’s body. Using the telescope computers’ highest zoom. We left in August, and the clouds were thin. Those first couple of days I would just catch myself watching Earth behind us, marvelling when the planet was half in darkness, a nearly perfect line jutting across the land, scraping along as the planet turned, a duvet being slowly pulled back, waking people as it went. At any given moment you could see how much of any country was still asleep, their cities lit up like embers, and how much was awake, lights off, going about their business. Through the digital telescopes we could see ships in the sea, the path they were cutting, tiny dots with white trails like slugs. We could see planes hitting the atmosphere, commercial flights. We could see the shape of cities, and make faces out of them; we could see faces in the clouds, only from the other side of them.
Being in space gives you a sense of philosophy, a sense of something other than yourself. You look out at the sky – because we’re used to that thing above us being sky – but when you’re part of it, what is it then? It’s nothing, or it’s everything. It’s just where you are. Here, in the middle of space, or at the end, or the start, I have no idea – here is just where I currently am.
The beeping starts again. It’s been hours, days maybe, and I’ve barely thought about it. I’ve been sleeping. Being in constant total darkness makes you far more tired than you realize. I wonder how they do it in the Arctic, in Iceland. And we have clocks here, but they’re hidden, on computers, so you forget when day starts and night ends, or vice versa. It’s easy to sleep when you ought not. I might be on a ten-hour cycle of days now, for all I know.
The beeping cuts through the hum of engines, and the light, even as tiny as it is, can be seen all the way across the main room. The screen has that same message, that same chain of numbers, and, again, the search box on the Help software doesn’t offer anything. 39% fuel now; it seems to be going down faster than I predicted, and faster than I would like. Faster than it should, actually, and by some way. I try typing the numbers into the computer back at itself, like it’s a line of code, an instruction – maybe this is its way of giving me help, offering me a sort of sentient way to turn this thing around? – but nothing happens. I’m sure that the pilots would have known what to do with it. Arlen would have flicked a switch, one of the hundreds labelled with numbers and abbreviated codes, and that would have stopped it. Quinn would have tapped the screen, smiled at the number.
‘They’ve found us!’ he would have said. ‘All the way out here! And they’ve brought our favourite food and drink with them!’ And we’d have had a meal at our table with the gravity switched on, not worried about how much of the energy it would waste, and not worried about whether we’d make it home because we would already be there.
A few hours later the beeping finally stops. The ship is now on 38%.
It drops around a percentage point every few hours. I’ve taken to watching it properly. There’s a diagnostic control you can input that I read about in the Help files – I’ve read them all now, digital-cover to digital-cover – that shows you exact values, so you can watch the fuel tick down in millilitres, but that takes the fun away from it. This has become a game, seeing if I can predict when it will next click over. I can get it down to an art: the engines have a remarkably constant rate of consumption, and